AI Insights · Timothy · October 2024
Top 5 Boxing Games on iOS in Croatia: Q3 2024 Performance
Explore the performance trends of the leading boxing games on iOS in Croatia during Q3 2024, highlighting key metrics like downloads, revenue, and active users.
During the third quarter of 2024, the boxing games category on iOS in Croatia showcased varied performance across key metrics such as downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends for the top five apps in this category.
EA SPORTS™ UFC® 2 from Electronic Arts showed a dynamic trend in revenue, beginning the quarter at approximately $55 and experiencing fluctuations before reaching around $51 by the end of September. Downloads for the app saw a peak mid-quarter with 173 in the week of August 19, while weekly active users grew from 1K to 1.2K over the quarter.
In contrast, I, The One - Fighting Games by Azur Interactive Games Limited did not generate any revenue during this period. However, it experienced a spike in downloads, notably reaching 152 in the week of August 26. Active users increased from 339 at the start of the quarter to 395 by the end of September.
Real Boxing 2 by Vivid Games S.A. had a steady revenue flow, with notable peaks at $88 in the week of September 2. Downloads were inconsistent but ended on a higher note with 75 in the final week of September. The app's active users also saw an increase, rising to 110 by the quarter's end.
Arm Wrestling Master from GOODROID,Inc. did not report any revenue. Downloads were relatively low but saw a slight increase towards the end of the quarter. Active user numbers showed a consistent upward trend, peaking at 69 in early September.
Lastly, dropcult by SmokeSpotGames, which entered the market recently, began reporting revenue in September, peaking at $41 in the last week. Downloads were modest, with a high of 43 in the week of September 16.
For more detailed insights on these apps and others in the boxing games category, visit Sensor Tower.